When a uasset is renamed it does not appear to take into account case changes. If the asset is renamed in the editor to the same name with different casing, the asset as seen in the file directory w ...
While testing in //UE4/Release-4.16 CL 3466753 in Binary – I encountered an issue when deleting NavMeshBoundsVolume and RecastNavMesh. The NavMeshBoundsVolume is deleted but the RecastNavMesh remain ...
While testing in //UE4/Release-4.16 CL 3466753 in Binary – I encountered an ensure when undoing the deletion of the RecastNavMesh. Regression: No This issue also occurs in //UE4/Main and //UE4/Rele ...
A collapsed component hierarchy expands when placing a component in Widget Hierarchy panel. This issue seems similar in nature to [Link Removed], but the test case for this issue id different, and f ...
Characters are jittering in multiplayer when moving at high speeds when Run Dedicated Server is enabled. ...
Scroll bar becomes so large that you can no longer scroll with Cloth Config open [Link Removed] is a similar report, but this actually affects functionality of the details panel. [Image Removed] ...
When using the contain node for an array there is a delay is getting a proper warning to show under certain conditions. This issue occurs when a pin for the bottom is connected before the array is. ...
Using the Profilegpu console command in a Daydream app causes the app to crash. Crash logs attached. Regression?: No This also occurred in 4.14 ...
Displaying the UMG content with a material shader will mean that it is drawn to an sRGB aware surface and thus blended in linear space instead of sRGB space (as widgets expect). In sceenshot-1.png t ...
If the "Pick Parent Class" window loses focus, the select button will not be available for the previously selected option ...