Can only render Matinee movies with Separate Process. ...
CalculateLodCount tries to bound the output LOD count as at least one (count >= 1), but actually bounds it as no more than 1 (count <= 1). Just need to change a FMath::Min to FMath::Max. ...
FBX objects with "ncl1" suffix conflict with "Combine Meshes" disabled I've found that you can name objects with identical names(For example, "Test") in 3DS Max or Maya (they must be under differe ...
When changing the static meshes of a Foliage instance by swapping the mesh or changing the scale (build settings) of the mesh, the bounds for the mesh do not appear to update to use the new bounds. ...
An occasional ensure is thrown when opening Camera Anim assets. Generally, the issue occurs when opening the asset for a second time, but the repro rate is low, around 1/5. ...
When you remove an interface from a blueprint and choose to transfer the functions over to the blueprint the functions do not keep their inputs and outputs. Regression: YesWorks: 4.12.5 @ 3039270Br ...
Camera is flipped when keying from negative to positive Crane Pitch ...
Destructible doesn't return Impulse data on hit User Description: I'm working on a project with destructible structures. I'd like to apply damage to actors that are hit by fractured destructible m ...
Crane Yaw value affects attached Camera Rotation. My expectation is based on the fact that Crane Pitch leaves the camera level ...
Empty Shot Track Breaks Camera Component tracks when using Camera Cut Track ...