Array Contains node does not recognize compatible elements after saving and restarting the editor. ...
Spawn actor from class does not work when playing in a packaged game. ...
A Custom Mesh Component or Procedural Mesh Component will not render in Custom Depth even though set to Render in Custom Depth is set to true. Also reproduced in Main Promotable-CL-2605107 Bluepri ...
When hovering over tooltips, the windows pop up at a very small, unreadable size. ...
Pawn Movements can be restricted to a specific plain, even if the planar constraints are turned off. ...
If a user creates a widget variable that is set on begin play and then tries to get information from that widget via the "Slot as Canvas Slot" node on tick the editor will crash. This appears to hap ...
The joystick on a game controller input will take focus away from what you're working on if the joystick is moved or set in an odd position. ...
paint layers do not take effect on all tiled layers that have a material incorporated if a user attempts to paint on them from the persistent level. ...
If the user inputs the command "hmddbg showcamera on" via a command line input then the editor will crash when exiting out of VR Mode. ...
When a Scene Capture Actor is updating the content via an Update Content Node, the Static meshes in the world will flicker or pulse according to the update timer for the Scene Capture Actor. This o ...