When "Use Background Level Streaming" is disabled, the Editor gets stuck loading in PIE when you press Play. This is a regression from 4.19.2 (CL-4033788). This issue was reported and tested in 4.2 ...
The Sound Attentuation is not ignored when disabled as audio played from a Blueprint. Tested in 4.19.2 (CL - 4033788), 4.20.2 (CL - 4302132), 4.21 (CL - 4313833) ...
Android Volume input events have stopped triggering in 4.20 Tested on Pixel XL (8.0) Also occurring in Main at CL 4309299 ...
It seems that preview meshes of Skeleton/Animation can't be saved correctly. I had changed a preview mesh and had saved it, but after reopening the project, the setting was ignored and the preview ...
Using 'Update Instance Transform' to rotate HISM instances will work in PIE, but won't work in a packaged game. This is a regression from 4.19.2 (CL-4033788). This issue was reported and tested in ...
When importing a Solidworks 2018 CAD assembly, if the part in the assembly is a virtual part (denoted by brackets in the feature tree), a part that exists only within the assembly, the part and rela ...
When creating a child Blueprint class and displaying the inherited variables from the parent, any tooltip text created does not show. ...
Creating and running an Android DLC profile in the Project Launcher currently fails if there is a space in the path to the destination directory where the packaged DLC will go. If there is no space ...
Stereo layers persist in the HMD after VR Preview is closed. This persists through opening other maps and using VR Preview in those maps. StreamChangelistOccurs?//UE4/Main4305553Yes//UE4/Main429899 ...
In 4.20 custom code material nodes no longer output their errors to the stats window. ...