When "End" is used to bring an actor to the closest surface below it, if that surface is another actor that is set to simulate physics the first actor will go inside the actor simulating physics rat ...
The fix for [Link Removed] caused a regression where links to material nodes no longer carry over when a group of nodes is copied and pasted ~ User submitted Image and repro steps appended. I conf ...
Scroll box no longer scrolls after the visibility has been set to collapsed and back to visible. This only appears to occur when using Remote session. Additional info on setting up remote session: ...
From UDN: When an object with ResponsiveAA enabled is in the screen and then an object with Distortion enabled comes into the screen, ResponsiveAA does not work. I guess this is because the Ste ...
This crash is a regression from 4.22.3 (CL-7053642). If lighting is built by selecting "Build Lighting Only" the Editor will not crash. This does not reproduce on Windows with -vulkan. This was rep ...
According to the user, if you install Linux toolchain, the binary build will allow you to package for it, and will not handle the failure gracefully ( https://forums.unrealengine.com/showthread.php? ...
User Description: "SCurveEditor, class which is used for float ramps, seems to trigger OnCurveChanged events for the underlying curve; however SColorGradientEditor (constructed by SCurveEditor) seem ...
The Download Image BP node no longer works with links to local files with links such as "file:///C:/image.jpg" . This used to work, and confirmed working in 4.22, but is no longer the case. https:/ ...
If a UProperty that stores a reference to an asset is deleted, the reference to that asset lingers in any Blueprints that had a reference stored in that UProperty. This can lead to issues when the r ...
If a client hitches while a server performs a seamless travel, the client will get multiple lines of logspam of these warnings:Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/ ...