Actor positioning breaks if placed on an actor using async scene setting

Tools - Jan 6, 2015

When "End" is used to bring an actor to the closest surface below it, if that surface is another actor that is set to simulate physics the first actor will go inside the actor simulating physics rat ...

Pasted material function nodes lose their connections

UE - Rendering Architecture - Materials - Dec 3, 2019

The fix for [Link Removed] caused a regression where links to material nodes no longer carry over when a group of nodes is copied and pasted ~ User submitted Image and repro steps appended. I conf ...

Scrollbox no longer works after being Collapsed (and made visible again) when using remote session

UE - Editor - UI Systems - Feb 5, 2019

Scroll box no longer scrolls after the visibility has been set to collapsed and back to visible. This only appears to occur when using Remote session. Additional info on setting up remote session: ...

Stencil that has been marked with ResponsiveAA is cleared by DistortionPass

UE - Graphics Features - Dec 14, 2021

From UDN: When an object with ResponsiveAA enabled is in the screen and then an object with Distortion enabled comes into the screen, ResponsiveAA does not work. ​ I guess this is because the Ste ...

Crash after clicking the Build button on Linux

UE - Platform - Linux - Sep 17, 2019

This crash is a regression from 4.22.3 (CL-7053642). If lighting is built by selecting "Build Lighting Only" the Editor will not crash. This does not reproduce on Windows with -vulkan. This was rep ...

Packaging for Linux in a binary build should be disabled when not supported

UE - Platform - Linux - Jan 5, 2015

According to the user, if you install Linux toolchain, the binary build will allow you to package for it, and will not handle the failure gracefully ( https://forums.unrealengine.com/showthread.php? ...

SColorGradientEditor Does Not Trigger OnCurveChanged Events

Tools - Feb 26, 2016

User Description: "SCurveEditor, class which is used for float ramps, seems to trigger OnCurveChanged events for the underlying curve; however SColorGradientEditor (constructed by SCurveEditor) seem ...

Download Image BP node no longer works with links to local files.

UE - Online - Mar 5, 2020

The Download Image BP node no longer works with links to local files with links such as "file:///C:/image.jpg" . This used to work, and confirmed working in 4.22, but is no longer the case. https:/ ...

References stored in deleted UProperties stick around in a Blueprint Class

UE - Gameplay - Blueprint - Apr 25, 2017

If a UProperty that stores a reference to an asset is deleted, the reference to that asset lingers in any Blueprints that had a reference stored in that UProperty. This can lead to issues when the r ...

Replication issues & warnings if a client hitches while the server seamless travels

UE - Networking - Jul 28, 2020

If a client hitches while a server performs a seamless travel, the client will get multiple lines of logspam of these warnings:Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/ ...