This crash has started occurring in 4.15.2. It seems to be a regression from 4.15.1. ...
Focus not updating correctly when using the setting Smooth Focus Changes. ...
Components that are hidden in game seem to be blocking hits from the Get Hit Result Under Cursor by Channel node when it's tracing Visibility. This behavior is not consistent with 4.15.2. In 4.15.2 ...
A Level Sequence in QAGame doesn't cook deterministically, and is always included in patches. Possibly related to [Link Removed] ...
Some maps in QAGame don't cook deterministically, so are always included in patches. ...
The "DummySprite" asset in Plugins/Paper2D doesn't cook deterministically, and as such is always included in patches. ...
The "Rifle_Skeleton" asset in ShooterGame doesn't cook deterministically, and as such is always included in patches. Possible regression of [Link Removed] ...
Some textures don't cook deterministically in QAGame, and are thus always included in patches. Potentially related to [Link Removed], unsure if that texture compression is used for these assets. T ...
Using touch input to touch and drag the Location and Scale values in the Details panel for an asset results in the value not being updated in real time. The value only updates when the touch is rele ...
Landscapes disappear using Lighting Scenarios when deployed to a mobile device. When playing in the editor using the mobile previewer, everything looks as expected. It only occurs when deployed to ...