Setting capsule height on the Server is not replicated to the Client while the Server character is moving

Networking - Jun 18, 2015

Crouching on the Server is not replicated to the Client while the Server character is moving. Reproduced in 4.7.6, 4.8.0, and Main (//depot/UE4/Promotable-CL-2591224) ...

Typo in Content Examples Lighting Level

Docs - Samples - Jun 18, 2015

User has found a misleading typo in the Lighting Level of Content Examples. Specifically 5.4, the Source Radius = on both examples should be Min Roughness = [Image Removed] Also Reproduced in 4.8 ...

PlayerController isn't tickable during pause while using the 'Set Tickable When Paused' node

Gameplay - Jun 18, 2015

PlayerController isn't tickable during pause while using the 'Set Tickable When Paused' node. https://answers.unrealengine.com/questions/243791/camera-ticks-but-does-not-update.html User Descriptio ...

Auto Convex collision generation doesn't work in some instances the accuracy setting

Gameplay - Jun 18, 2015

The new auto-convex collision generated (V-HACD) will not work properly with some meshes to generate accurate collision. Using a rounded single piece mesh the accuracy setting will not work at all ...

Substance Plugin causes packaged projects on Mac to fail to open

Tools - Jun 17, 2015

If a project is packaged on the Mac while the Substance Plugin is installed, the resulting .app will fail to open. This does not generate a log. ...

Landscape materials do not correctly render on iPhone 5S with version 8.3 installed

Rendering - Jun 17, 2015

[JoshA] This is a bug in the Metal renderer. Basing on the screenshots in the Comments, it looks like some sort of precision issue in Metal shaders? Landscape materials incorrectly render when depl ...

Projects saved outside of default folder do not show up in Project Browser on Linux

Platform - Linux - Jun 17, 2015

If a project is saved outside the default Unreal Projects folder or the project folder is moved from Unreal Projects to another location it does not show up in the list of projects on the Project Br ...

Save game slot is not saving on the HTC One plus

Platform - Mobile - Jun 17, 2015

Save game slots via blueprints do not work in a packaged game for the HTC one plus. ...

Stationary light shadow are occluded for additional players in split-screen mode

Rendering - Jun 17, 2015

When using split screen multiplayer the second or more players that are added for split screen will have their characters shadows occluded when the bounds are not within view of player 1. Setting ...