Inconsistent behavior with Register State Branches

UE - Editor - Workflow Systems - Aug 31, 2023

ISourceControlProvider::RegisterStateBranches(...) doesn't reliably warn on conflicts ISourceControlProvider::RegisterStateBranches(...), specifically FPerforceSourceControlProvider, is supposed to ...

Crash On Hot Reload with Custom World Settings and HISM Class

UE - Gameplay - Blueprint - Sep 8, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: IsValid() [Link ...

[CrashReport] UE4Editor_Engine!FDistanceFieldAsyncQueue::ProcessAsyncTasks() [distancefieldatlas.cpp:824]

UE - Graphics Features - Jul 20, 2017

This is a common crash affecting users in 4.16. User Descriptionsremoving Inventory system form level.delete assets when was compiling shadersDeleting folderDeleting folder. Source Context 810 ...

[CrashReport] UE4Editor_AlembicLibrary!AbcImporterUtilities::GenerateSmoothingGroupsIndices()

UE - Gameplay - Aug 5, 2016

This JIRA is being entered as a result of it being one of the top crashes occurring in 4.13 Preview 1. Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 833] ...

[CrashReport] PhysX3PROFILE_x64!physx::Sc::BodySim::activateInteractions() [scbodysim.cpp:496]

UE - Simulation - Physics - Jul 19, 2017

This is a common crash affecting users in 4.16. The callstack is very similar to [Link Removed], which has previously been fixed. User DescriptionsTesting destruction of generated destructables. T ...

[CrashReport] UE4Editor_Engine!UAssetImportData::ExtractFilenames() [assetimportdata.cpp:156]

Tools - Sep 7, 2017

This is a common crash affecting users in 4.17 and 4.18. User DescriptionsI wasn't able to get my UCX collision to import. Clicked the yellow "return" arrow next to the asset import settings option ...

Crash Occurs When Creating a Blueprint From a Nav Link Proxy

UE - Gameplay - Blueprint - Sep 27, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...

[CrashReport] UE4Editor_LeapMotion!FPrivateLeapImage::Texture32FromLeapImage()

UE - Platform - XR - May 19, 2016

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 2707 { 2708 FScopeCycleCounterUObject ComponentScope(Target); 2709 FScopeC ...

[CrashReport] UE4Editor_UnrealEd!FTransaction::FObjectRecord::FPersistentObjectRef::operator->() [transactor.h:108]

Tools - Oct 28, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Obj [Link Removed] [Line: 107] Source Context: 93 ...

[CrashReport] UE4Editor_Engine!USkeleton::GetSmartNameContainer() [skeleton.cpp:1315]

OLD - Anim - Oct 5, 2016

Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 1300 FSmartNameMapping* Mapping = SmartNames.GetContainerInternal(ContainerName); 1301 ...