[CrashReport] UE4Editor_Engine!FMaterialResource::GetTessellationMode() [materialshared.cpp:902]

UE - LD & Modeling - Terrain - Landscape - Jan 5, 2018

Comments from users:Deleting an entire section of content browser. Specfically the Landscape Auto Material folder. It had been applied to some assets already but I was deleting from a new blank map ...

[CrashReport] UE4Editor_UnrealEd!FAssetEditorManager::OpenEditorForAsset() [asseteditormanager.cpp:293]

Tools - Jan 5, 2018

Comment from user:In UE4 standard Mannequin, swapped between skeleton tab and animation tab (after having deleted a single animation) - and it crashed. ...

[CrashReport] UE4Editor-CoreUObject.dylib!FUntypedBulkData::AsyncLoadBulkData()

UE - Foundation - Core - Jan 5, 2018

No comments from external users ...

[CrashReport] UE4Editor-MetalRHI.dylib!FMetalHeap::BufferSizeToIndex()

UE - Graphics Features - Jan 5, 2018

User comments:when i buld light on preview it build light 100% after that when system showing 43% or more after building light engine crash every time, pls help me... thanksDuplicating three Spher ...

[CrashReport] AMDMTLBronzeDriver!amdMtlBronzeWriteStopSample()

UE - Graphics Features - Jan 5, 2018

No user comments on this issue ...

[CrashReport] UE4Editor-MetalRHI.dylib!TRefCountPtr<FRHIUnorderedAccessView>::operator=()

UE - Graphics Features - Jan 4, 2018

There are currently no comments from users ...

[CrashReport] FDeferredShadingSceneRenderer::ShouldPrepareDistanceFieldScene()

UE - Graphics Features - Jan 4, 2018

Sent in the unattended mode ...

Blueprint Nativization Build Error Caused by Child Actor Component

UE - Gameplay - Blueprint - Jan 4, 2018

A licensee upgraded their project to 4.18 and started to receive a compiler error when trying to build a project. This was tested in both their upgraded project and a fresh 4.18 project and the resu ...

Pick New sprite option becomes unavailable if you change the view options

Tools - Jan 4, 2018

The Pick New sprite option becomes unavailable if you change the view options to either tile or column when working with the keyframes of a 2D animation. This issue affects the project indefinitely ...