Select All Descendants in World Outliner Does Not Highlight Everything Selected in Sub Folders

Tools - Sep 7, 2018

Selecting all descendants of a folder hierarchy in the world outliner doesnt accurately show what all is selected. This does not always occur and is a visual bug. The items in the level are still se ...

Movable Point Lights Don't Cast Volumetric Shadows From Meshes Whose Materials Have Tesselation Enabled

Rendering - Sep 6, 2018

Point lights don't cast volumetric shadows from meshes with materials with tessellation, even if tessellation multiplier is 0.  Found in 4.19 CL# 4033788, 4.20 CL# 4302132, 4.21 CL# 4347190 ...

Crash When Trying to Set Default Values to a Structure That Includes a Transform Variable

Gameplay - Sep 6, 2018

The Editor will crash when trying to set default values to a structure that includes a transform variable. Found in 4.19 C# 4033788, 4.20 CL# 4302132. 4.21 CL# 4347190 ...

Net Multicast RPC functions do not fire other session members properly

Networking - Sep 5, 2018

Using a multicast function does not call the function on both client and server. The functionality in this reproduction project can be found in the BP_MyPC blueprint. Regression?: No This occurs in ...

Landscape Hole Error in checked PhysX builds

Physics - Sep 4, 2018

When using checked PhysX builds, landscapes with holes generate errors when they shouldn't. ...

Instance Static Mesh instance doubles when upgrading from 4.18 to 4.19 or higher

Tools - Foliage - Sep 4, 2018

Instance Static Mesh instance doubles when upgrading from 4.18 to 4.19 or higher. According to Licensee, manual check is difficult. ...

[CrashReport] UE4Editor_Engine!FStaticMeshSceneProxy::SetIndexSource() [staticmeshrender.cpp:679]

Rendering - Aug 31, 2018

No user comments in crash group 675 if ( bRequiresAdjacencyInformation ) 676 { 677 check( LODModel.bHasAdjacencyInfo ); 678 ***** OutElement.IndexBuffer = &LODModel ...

[CrashReport] UE4Editor_Kismet!FQuatRotationMatrix::FQuatRotationMatrix() [quatrotationtranslationmatrix.h:43]

Gameplay - Aug 31, 2018

User comment in crash group:Please Contact me to help fix this. I don't know what else to do. 41 FQuatRotationMatrix(const FQuat& Q) 42 ***** : FQuatRotationTranslationMatrix(Q, FVect ...

Find Session times out when run while in a Steam Session

Networking - Aug 30, 2018

A user has reported an issue where Find Session times out when attempting to run it while hosting a Steam session or while being the client of one. The user mentions that this is caused by RequestLo ...

Cannot Parse a Custom Node as a Function Input to Another Custom Node In The Material Editor

Rendering - Aug 30, 2018

Cannot parse a Custom node as a function input to another Custom node in material editor. This is working as expected in 4.18 CL# 3832480. Found in 4.19 CL# 4033788, 4.20 CL# 4302132, and 4.21 CL# ...