Widget component appears blurring when using a Vive with Temporal AA

Virtual Reality - Sep 6, 2019

When using the Vive and the Anti-Aliasing Method of "Temporal AA" Widget components appear blurry during movement. ...

CAD Geometry translation error

Datasmith - CAD - Sep 6, 2019

Importing the CAD file into Datasmith causes huge surfaces to appear on the model that do not appear in the CAD software. This was reported and tested in 4.22 (4.22E2). This was reproduced in 4.23 ...

After adding MovieSceneObjectPropertyTrack from BP or Python, clicking the pull down of the added track occurs crash

Sequencer - Sep 6, 2019

When MovieSceneObjectPropertyTrack is added from BP or Python, PropertyClass of UMovieSceneObjectPropertyTrack becomes null, so it crashes with the following processing of SPropertyMenuAssetPicker : ...

"Simulate Selected" overwrites "Physics Type" property when playing in Editor

Physics - Sep 5, 2019

"Simulate Selected" overwrites "Physics Type" property when playing in Editor. In any subsequent PIE sessions SK_Mannequin will simulate physics even though the option is toggled off. This was repo ...

OVR Metrics Tool reporting a memory leak for Oculus Quest

Virtual Reality - Sep 5, 2019

The quest appear to have a memory leak. This can be shown when using the OVR Metric tool. When launching an app onto the device it appears that he memory usage goes up every 20 seconds or so. ...

Post process in Right eye misaligned on PSVR when using vr.PixelDensity greater then 1

Virtual Reality - Sep 5, 2019

When changing the pixel density for PSVR it appears that some post processes shift slightly in the Right eye ...

Exporting Camera Anims from Sequencer does not copy over tangents correctly

Sequencer - Sep 4, 2019

This appears to be tied to the integer time conversion. Converting in MovieSceneToolHelpers::CopyKeyDataToMoveAxis does not account for frame rate when converting tangents. I tested multiplying the ...

AnimDynamics does not accurately reflect the wind direction when SimulationSpace is set to something other than Component

Physics - Sep 3, 2019

The processing related to WindDirection in AnimDynamics( in FAnimNode_AnimDynamics::PreUpdate ) does not consider other than ComponentSpace.// Setup wind data Body->bWindEnabled = true; Scene->Get ...

BuildGraph XML Errors Logged Incorrectly

DevTools - BuildGraph - Aug 30, 2019

Suggested fix from licensee: After investigation, it seems that the filename is passed as a string instead of a FileReference in Script.cs:84. Fixing the issue seems to be as simple as changing th ...

Printing a string or character to the device output log does not display the string/character

Platform - Mobile - Aug 30, 2019

If you point to a character or text data type and log it into the Device output log, the variable will not appear in the output. However, any other data type will appear. ( float, int, etc.). Found ...