[Quartz][Crash] - Subscribing to All Quantization Events and then playing a sound on all Quantization boundaries crashes the editor

UE - Audio - Quartz - Jun 3, 2021

Hit this when I made a blueprint and Subscribed to ALL quantization events instead of the one I was interested it and tried to use all of them as my Quantization Boundary. The alt title of this bug ...

Decals can't use TransformLocalPositionToWorld material node

UE - Rendering - Jun 1, 2021

Likely we just need to create a new macro to enable TransformLocalPositionToWorld and TransformLocalPositionToPrevWorld in alternative use cases such as this. ...

[CrashReport] FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn

UE - Rendering Architecture - RHI - Jun 1, 2021

Generated from CrashReporter ...

game terminated on android device when connect or disconnect usb dongle

UE - Platform - Mobile - Jun 1, 2021

The game crashed when the USB Dongle is connected or disconnected. Games that made by other engines are work fine. Refer to the attached video for the reproduce. ...

DistanceToNearestSurface used for post process broken when separate actor culled

UE - Graphics Features - May 27, 2021

This one may not necessarily be a bug, as this is related to the nature of culling. If it is not, please let me know if there is an alternative method the licensee could use here in order to track a ...

Crash in virtual texturing when material instance texture sample param is switched to a non-square texture

UE - Rendering - May 27, 2021

The 4kVT is applied correctly, and you can switch the master material sampler to use the 2048x1024 texture, but if you switch it via the material instance param instead, the crash occurs. ...

Motion blur on player/weapons with TAA

UE - Rendering - May 27, 2021

Looks like this can occur with motion blur off aswell, so likely it's a TAA motion vector issue. Similar issue occurs in UE5 (see [Link Removed]) ...

Ornatrix Alembic files display unnatural movement in Groom after import

UE - Simulation - Physics - May 26, 2021

Video of the issue here - [Link Removed] ...