When editing a Niagara module an error can occur if using non-module functions, even with a correctly set usage bitmask

UE - Niagara - Feb 14, 2023

When editing the module the call to FHlslNiagaraTranslator::HandleDataInterfaceCall has the usage "Module", so it treads the module as if that was its stack context, even though the module's usage b ...

Fail to save level with a Blueprint component containing User Data

UE - Gameplay - Blueprint Editor - Jun 10, 2019

Using a Shading Model node set to Unlit results in an invalid material with FromExpression domain

UE - Rendering Architecture - Materials - Feb 29, 2024

Create a materialSet its domain to From ExpressionRecreate the node graph as in the screenshot Note that the preview sphere is black. ...

Gameplay Abilities CancelAllAbilities not working as expected

UE - Gameplay - Oct 24, 2019

in AbilitySystemComponent_Abilities.cpp, line:844  CancelAllAbilities() does not appear to be working as expected.  There is a check before cancelling all abilities.  However, this check uses the Cl ...

Asynchronous Image Loading from Disk Documentation leads to memory leak

Docs - Sep 18, 2019

The documentation example to create your own asynchronous image load from disk results in a memory leak that is noticeable using the task manager.  ...

Static Mesh Component Scale Displays Incorrect Values on Static Meshes as Scene Roots

UE - Gameplay - Blueprint - Mar 8, 2016

Static mesh components incorrectly display scale information through the Detail's Pane and Blueprint editor window until simulation is pressed. This occurs if the static mesh component is moved to t ...

4.24 Instanced Stereo Distortion Error in ComputeBufferUVDistortion

UE - Graphics Features - Nov 13, 2019

4.24 moves distortion calculations to the file DistortionCommon.ush and its`ComputeBufferUVDistortion` function. The code in the INSTANCED_STEREO define no longer works as `Interpolants` isn't passe ...

Download Image BP node no longer works with links to local files.

UE - Online - Mar 5, 2020

The Download Image BP node no longer works with links to local files with links such as "file:///C:/image.jpg" . This used to work, and confirmed working in 4.22, but is no longer the case. https:/ ...

Refraction broken when using material function

UE - Graphics Features - Aug 10, 2021

Licensee has provided a BP workaround ...

GameplayEffects: Inherited UAssetTags and UTargetTags do not update their referenced tags correctly with inheritance

UE - Gameplay - Jan 25, 2024

When inherited, it is reasonable to expect the tags added by the parent to be reflected in the children. If the parent is editted after the children, however, tags that are added or deleted are not ...