In Persona or the Static Mesh Editor, some post processing features do not update immediately when the user changes them. This was seen with Color Grading and Lens Flare settings. It could affect ...
When SetWidget is called, the call to Widget->MarkPendingKill(); causes the widget to lose functionality if the widget being created is the same as the widget previously removed. ...
This is an important part of VREditor's 4.13 Mesh Painting ...
Creating a C++ class based on actor and adding components to it will build successfully and work as expected. However, creating two child blueprints of a parent that is based on that C++ class and p ...
REGRESSION: YesWORKING: 3068867BROKEN: 3069877 Crash occurs when the user opens an animation with Morph Targets in Persona. ...
Launch on to tvOS crashes the app on the device and returns the user to the main screen. This also affects packaged projects Update Project packaged in shipping configuration launched successfully ...
The user is unable to undo and redo the Profile deletion or Profile creation commands within the Physical Animation profiles menu. ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: false [Link Remo ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: GIsHotReload [Link Removed] [Line: 564] Source Context: 103 ...