App crashes when walking off the edge of the platform in QAEntry on tvOS and iOS

Physics - Oct 10, 2016

App is crashing when walking off the edge and the player ragdolls tvOS 10.0 iPhone6S+_6241 OS: 9.3.5 Did NOT occur on SamsungS7_8344 ...

App crashes when attempting to move a physics object with the physics gun on tvOS

Physics - Oct 10, 2016

QAGame is crashing on tvOS when attempting to move physics objects with the physics gun ...

Include Source for additional Programs in UE4 Release

DevTools - Rocket - Oct 10, 2016

User pointed out that the Launcher version of the Engine only has source for UnrealHeaderTool but there is a lot more on Github. Would suggest including at least UAT/UBT to aid anyone who wants to d ...

Crash undoing "replace actor with" when replaced object constructs child actors

Gameplay - Oct 10, 2016

The problem seems to be that the construction scripts doubled up all the BlueprintCreatedComponents, so there are now 2 scene components(actually the same one duplicated) and now 2 child actor compo ...

Launching to HTML5 creates an 'uncaught exception: out of memory'.

Platform - Mobile - Oct 7, 2016

After updating Binary to the latest CL to bypass the HTML5 issues of 3149070, I ran into an HTML5 issue. Launching onto HTML5 Firefox opens a new window with the message 'uncaught exception: out of ...

Editor Crashing when trying to launch on to any device.

Rendering - Oct 7, 2016

When trying to launch on to any device the editor crashes. ...

Ctrl+Dragging multiple pins at once will sometimes drop pins

Gameplay - Blueprint - Oct 7, 2016

Ctrl+Dragging multiple pins at once will sometimes drop pins This is a regression. The same setup was working in 4.12.5, but isn't working in 4.13.1 & Main (4.14) User Description: Blueprint conn ...

Editing InlineEditConditionToggle variable value causes editor to crash

Tools - Oct 7, 2016

Editing property with InlineEditConditionToggle meta specifier causes the editor to crash. Workaround: Calling Super::PostEditChangeProperty after property changing code prevents crash from occurri ...

Set Sound Mix Class Override still Playing Sounds in Certain Conditions

Audio - Oct 7, 2016

When using the Set Sound Mix Class Override within blueprints, the playback of any subsequent sounds seems offset or incorrect. This is apparent when using a Delay node. ...

Particle System Warmup Time causing Crash with Light Module and High Quality Lights

Rendering - Oct 7, 2016

A crash occurs when Opening a level with a Particle System that contains a warmup time and a Light module with High Quality Lights checked. This crash seems very isolated and specific as it does no ...