The R channel of UV1 is not a problem. ...
HLOD actors are generated on the outliner, but no geometry is generated. An error occurs in the output log. ...
It seems we are trying to factor for the other transform track, but it will not be applied due to the biases. ...
This is a regression tested in //UE4/Release-4.27 CL#18319896 C++ Actor Component is removed from Actors in scene when the Editor is restarted. ...
This is a regression tested in //UE4/Release-4.27 CL#18319896 GPU Lightmass ignores IES Profiles on Static Lights while building lighting. Tested with different Global Illumination and Reflection s ...
The nodes I tried to copy are in the screenshot. Hit an ensure before the crash: Ensure condition failed: ScriptVariable != nullptr [NiagaraScriptGraphViewModel.cpp][Line: 294] Script variable sh ...
Weird wobbling rendering artifact are generated on the surface of the Mesh located far from the origin. ...
The attached project was created in 4.27 and is rendered on render target when checked in 4.27. However, this does not reproduce in 5.0 or later. ...
This is a Regression. Retainer box is prevent Text to update in different situations including binding the text. ...