Mouse is confined to as area the size of the viewport when using a break point on an event. ...
Diffing a Blueprint does not currently work when looking at previous commits. The diff appears to be looking at pointer files instead of the actual Blueprint files themselves. When using the Git LF ...
Accepting source for a conflicted blueprint asset in the merge tool currently creates a new asset *_3 and makes the original name asset unopenable. Found on: //UE4/Main CL-3079307 //UE4/Release-4. ...
Ensure occurs when the user breaks a link in the animation blueprint's Event Graph and then undo's the action. I wasn't able to reproduce it in a class blueprint. ...
The orange flow indicator that appears won't update graphically if there is no user input so if you Play an audio cue and don't move your mouse you won't get realtime feedback of what is going in. ...
A minor graphical glitch can be seen between the Event Begin Play and the Print string function when undoing and redoing the creation of a Set String Note This also occurs when doing an undo and r ...
Licensee observed crash in SGraphNode after modifying comments on blueprint nodes and saving. Has seen similar crashes before, unable to figure out how to reproduce them. ...
FTicker delegates don't invoke Blueprint wire highlighting when debugging in the editor. ...
When using Diff Against Depot to see changes made to a file since it was last checked in, changes made to the AI Controller default property are not displayed under the defaults section. Found in ...
Fallout from CL# 2865330 for [Link Removed], bleedover of the warning to certain intermediately spawned nodes. ...