This is a common and longstanding crash that has affected more than 200 users since at least 4.15. This crashGroup was previously associated with [Link Removed], but that specific repro case has be ...
CL: 2306964 Link: https://answers.unrealengine.com/questions/105058/speedtree-wind-dir-source-actor-not-refreshing-fro.html Description: Cannot set the Wind Directional Source component settings via ...
When a Niagara System has SimTarget set to GPUCompute Sim, CameraQuery is only returning data from the Player0 camera, regardless of PlayerControllerIndex. The expected behavior would be to have the ...
If the breadcrumb events have no metadata but the metadata spec contains a format name, the format name is not added to the display name and the user cannot see it. GPU Profiler 2.0. The trace they ...
When a texture asset has certain properties edited, its PostEditChangeProperty() method calls to UTexture::NotifyMaterials(), which triggers a recompilation of materials that reference it in their m ...
This is a common Mac crash in 4.18. It occurs in Game mode, not in Editor. Users have not provided any descriptions of their actions when the crash occurred. Callstack from Log[2017.11.21-20.30.4 ...
This has occurred so far using ES31 with Launch On to Android. It didn't occur with ES2 or Vulkan.Error: === Critical error: === Error: Error: Fatal error: [File:D:\Streams\Fortnite_Staging\Engin ...
This is a common crash callstack that has affected more than 300 unique users since at least the 4.11 release. Other Jiras in the past with similar callstacks include [Link Removed] and [Link Remo ...
Crash when binding to new components that have spaces in their name and you attempt to access their bindings. ...
Found while messing around with a revamp of some of the Audio Stream cache tests. The map in this test is a WIP as I'm still just trying stuff out, but hit this assert 5/5 times.Assertion failed: Fo ...