Slack thread [Link Removed] Probably related to the same issue seen on Android, explained here: [Link Removed] ...
Blueprint Projects can't make APK without compiled .so Error when packaging for Android with any Plugin Disabled. Also seeing Gradle errors if SteamVR plugin is disabled. Setting min version to 14 ...
This is a common crash in 4.16 and trending in the 4.17 previews. It can be reproduced by clicking on the name of a variable that remains listed in a Blueprint after the associated component has al ...
REGRESSION No, occurs in 4.14.3 Ensure occurs if the user clicks on the floor mesh in the Animation Blueprint viewport. ...
After opening the GPU Visualizer window, pressing the "X" to close the window causes the editor to crash. ...
This occurs because there exists a circular reference between the nativized parent BP and the non-nativized child BP asset (which is a data-only Blueprint in this case). Current suggested workaroun ...
Changing the state of a PrimitiveComponent->BodyInstance while SetSimulatePhysics(false) updates the game thread but does not update the physics behavior. In the repro project provided (see addl in ...
This is a high frequency crash occurring for our users. It appears to be the same crash reported in [Link Removed], however that was fixed in 4.15.0, and the specific repro steps are verified to no ...