This is a regression. Tested in //UE5/Release-5.0 CL20979098 Small seams in a rescaled Landscape between all the Landscape Components. This only happens when scaling specifically to this value. ...
This is not a regression. Tested in //UE5/Release-5.0 CL20979098 The transform of a Virtual Bone can be changed in the Skeleton but isn't preserved this has caused some confusion with users. ...
This is a regression. Tested in //UE5/Release-5.0 CL20979098 Data validation fails after renaming a Blueprint Actor while the Game Features Plugin is enabled. ...
see through a translucent material will cause ghosting This issue did not occur in 5.0, it occurs when using TSR on UE 5.1 or later. ...
In my case I used the erosion brush and smooth brushes. Not a regression checked in Version: 5.1.0-23058290+++UE5+Release-5.1 ...
When using the legacy fbx importer with time zero option to true the skinning is good. So its a regression. Would be awesome if it can be fix in 5.5.1 ...
This user made a github pull request: [Link Removed] but it was auto rejected. I think that we can consider taking their fixes, but keeping it disabled by default. ...
REGRESSION: Yes, does not occur in 4.15 Crash occurs when the user adds a Preview Scene Profile while in the animation or skeletal mesh editor, and then removes it while in the animation blueprint ...
Synced the code on Windows and transfered to Mac, the file PVRTexToolCLI lost its executable permission bits... UE4 couldn't run the tool, but carried on processing anyway, processing invalid textur ...
Components derived from scene component reset vector location upon closing and re-opening editor. This does not happen to scene components or other child components within a blueprint. Regression ...