Reported in SF [Link Removed] SketchUp models containing grouped elements that are mirrored will incorrectly display these elements with the default material when imported using the Keep Hierarchy ...
When a vehicle is on an uneven surface, the physics that are handling where the wheels should be placed is resolving sporadically, causing noticeable jitters and sometimes flipping. Regression?: Ye ...
The widget component acts differently under different lighting types. For example it will cast a shadow if being lit by a directional light but won't otherwise. It also seems point lights affect t ...
Editor hangs if changes are made to the material which is currently assigned to a landscape while the landscape editor is open. Also spams "LogMaterial: 0.03 seconds spent updating 1 materials, 1 i ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Unknown exception - code c06d007e (first/second chance not available) Source ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: SEGV_MAPERR at 0x0 Source Context:N/A Most recent user affected CL: 3195953 ...
After enabling forward shading materials with their decal response set to "normal" have incorrect shading. In the example project there are many pointlights and their specular highlight doesn't disp ...
Dragging in event graph does not work after touch event with a breakpoint. This issue persists after the PIE has stopped as well. But the issue is resolved when the project is reopened. Regression: ...
Not a regressionInfo Repaired painted vertex colors in 0.0s for 2 components in /Game/Maps/Leveldesign_Workflow. Resave map to fix. Warning Spent 0.0s repairing painted vertex colors due to stati ...
Gameplay Tag Re-directories are not updating properly with nodes. Specific nodes include: "Make literal gameplay tag" and Switch on gameplay tag. Versions Tested: 4.15.3 - CL: 3450819 4.16.2 - CL: ...