Provisioning Profile not found when using cook on the fly on MacOS

UE - Platform - Mobile - Nov 24, 2015

A user has reported that they are unable to get a signed IPA when using cook on the fly for launch from within the Project Launcher. ...

A Client cannot join a Server after setting a GameMode in the OpenLevel node's Options string

UE - Networking - Nov 23, 2015

A Client cannot join a Server after setting a GameMode in the OpenLevel node's Options string. Reproduced in 4.9.2 binary, 4.10.0 binary, and Main (CL# 2776829) ...

Exporting an Uncompressed AVI Movie from Matinee creates Incorrect Alpha Channel

Tools - Nov 23, 2015

When creating an uncompressed AVI movie from Matinee, the final video is darker than what is previewed in the editor. I was able to narrow it down to the compression as the cause of the issue. The ...

FBX Import incorrect Relative Mesh Locations on Blender FBXs using Linked Duplicates

Tools - Nov 23, 2015

Blender FBXs using Linked Duplicates (equivalent to 3dsMax Mesh Instances) are importing losing their relative locations and all meshes are rendering on top of original mesh's location. [Image Remo ...

Compile error when using Clamp and Switch Parameter set to (True)

UE - Graphics Features - Nov 23, 2015

A compile error occurs when passed to a Switch Parameter when the Parameter is set to true. Changing the Parameter to false yields no error. Also, changing the clamp mode to either min or max also y ...

Calling LoadAssetDataFromPath with default save path crashes the editor

UE - Foundation - Core - Nov 20, 2015

Attempting to call LoadAssetDataFromPath with the path set to the default save location (/Saved/SaveGames) ...

Crash on Mac when attempting to Join Sessions

UE - Platform - Apple - Nov 17, 2015

User reporting crash on his Mac. He seemed to have narrowed down the reproduction to attempting to join a multiplayer session. "After the crashes when I restart UE4 and open my project some BPs are ...

Reducing Resolution Scale affects Selection Accuracy in Viewport

UE - Graphics Features - Nov 17, 2015

When reducing the Resolution Scale the selection accuracy is reduced greatly, and makes it difficult to click and move objects in the viewport when PIE or Simulating. ...

VR mode does not appear to work in stand alone (4.10)

UE - Platform - XR - Nov 17, 2015

If the user plays in stand alone and uses the short cut Alt+Enter, the VR mode does not kick in as expected ...

Client async package loading issues

UE - Networking - Nov 17, 2015

Client async package loading issues Refer to:https://udn.unrealengine.com/questions/267971/client-async-package-loading-issues.html#answer-269334 ...