Using "Get Sequence Player" doesn't work in packaged games

UE - Anim - Sequencer - Aug 9, 2016

Using "Get Sequence Player" doesn't work in packaged games Works with Auto-Play or if you use "Create Level Sequence Player" in step 5 ...

Renaming a Sequencer spawnable actor in the World Outliner will revert on save

UE - Anim - Sequencer - Jul 28, 2017

Renaming a Sequencer spawnable actor in the World Outliner will revert back to the old name on save. Not a regression because Sequencer spawnable actors in 4.16 didn't show in the World Outliner. ...

Runing PlayInEditor with NetMode PlayAsClient and a LevelSequence that AutoPlays in the level and is also opened in Sequencer leads to a Fatal world leak crash on 5.5 and up

UE - Anim - Sequencer - May 28, 2025

Runing PlayInEditor with NetMode PlayAsClient, a LevelSequence that AutoPlays in the level, contains a Spawnable BP_ThirdPersonCharacter with an animation, and is also opened in Sequencer, leads to ...

Importing fbx onto an empty camera animation sequence can crash the editor

UE - Anim - Sequencer - Jan 27, 2022

Importing an FBX into an empty camera animation sequence crashes the editor. The import seems to fail when trying to add a camera cut track. Exporting an fbx from a camera animation sequence, deleti ...

Sequencer - Soft References do not work as payloads in Event Track keys, the endpoint event receives none/empty instead

UE - Anim - Sequencer - Jul 31, 2024

In sequencer, an "event track" can be added to call functions/events defined in the Sequence Director Blueprint. The parameters for those endpoint functions/events can be sent as a Payload associate ...

When Allow Sequencer Edits Only is Enabled Some Properties Do Not Revert to Original Values

UE - Anim - Sequencer - Oct 23, 2017

Certain values for the PostProcessVolume do not revert back to original values after tracks are deleted from sequencer when in Allow Sequencer Edits Only mode ...

Sequence Thumbnail appear incorrect when containing Tracks with Spawned Actors

UE - Anim - Sequencer - Jul 25, 2017

Sequence Thumbnails appear incorrect when containing Tracks with Spawned Actors. The actors do not always appear in the same position in the thumbnail as they do when opening the sequence. ...

Level Visibilty track in Sequencer does not play in PIE

UE - Anim - Sequencer - Dec 29, 2016

When setting the Sublevels hidden in Sequencer, the sublevels become hidden in the viewport, but does not hide when it is played in PIE. To test if the sequence played at start, I added a cube to t ...

Actor Sequence Component Not Working While Playing in Standalone

UE - Anim - Sequencer - Jun 6, 2017

When using an Actor Sequence Component in an actor blueprint, the sequence will not play in Standalone. In the test, a cube was used and was increasing its scale using the sequence. When playing in ...

Crash After cutting and pasting a blend radius track in sequencer

UE - Anim - Sequencer - Oct 27, 2017

Crash After cutting and pasting a blend radius track in sequencer ...