When the uv value is very close to 0 ( < 0.001 ), the boundary value of the PVRTC texture is sampled as white. please refer to attached images and sample project. problem goes away when changing th ...
Constness is not updated in overridden BlueprintImplementableEvents when the native declaration is made non-const. ...
The UDN has a possible fix for this issue in the Component Type Registry You can use the following as a test C++ class: #pragma once #include "CoreMinimal.h" #include "Components/ActorComp ...
An assert fires related to the node index for the linked animgraph node being the same as the node index for the root node in the linked anim graph. Can be worked around by commenting out the check ...
Enum pin dropdown obscures the icons of the enum == and != nodes. ...
This is a regression from 4.27. This is happening because of the change to typed elements. UEditorEngine::PostUndo, when combined with the typed element changes causes the selection set to reorder ...
This issue has not occurred in previous versions and seems to occur from 4.27. ...