ExponentialHeightFog does not render for Gear VR devices when both the device and project are set for Gear VR. However, the fog does appear on a project without Gear VR enabled. Occurs On: GalaxyS6 ...
Found on: //UE4/Dev-VR CL-2967563 If you exit stereoscopic rendering without closing the UE4 instance, the OSVR continues to render the last passed frame. This occurs in -game if you enter the 'Ste ...
Last frame is remaining frozen on the HMD when exiting Play in VR PReview Note this can only be seen if you do not remove the VR Headset when exiting, as soon as it stops registering Worn status th ...
When using the arrow keys to rotate your character in VR the camera becomes offset in the direction of the key that was pressed (Image attached with an exaggerated example of what appears to be happ ...
Blurry VR Editor icon when using the small icons settings in the Editor ...
Line traces only show up in the right eye of the Vive in the VR template. Note: This also appears to be happening with the draw debug line ...
Using a Set Control Rotation node does not change the camera rotation when in VR mode. ...
If the user upgrade a project form 4.7 to 4.8 the VR preview will only show up as a regular stand alone window. ...
Scene Capture regression when used with VR. Confirmed in Main @ CL 5172170 Tested with Rift Flipped VR Preview window is a known/fixed issue ...
Attempting to launch a packaged Google VR game on android causes the game to crash. This has occurred on two other devices. This occurs in Main as well as Dev-VR. ...