Workaround:Open the Landscape Material and click SaveReload the level Landscape components render black upon first-time compile. Observed in QA-Landscape - several chunks of the Landscape were bla ...
Allow UPL to use tools schema Allow "build" as part of Android project names ...
A user has reported that the saving notification sticks on the desktop when the editor is minimized. When you maximize the editor, the saving notification does disappear.I have not been able to repr ...
Importing FBX model with Shape Keys crashes editor. This crashes in the SDK so we dont have control over it. Given that this is one of the first things we do on import it is unlikely we are corrup ...
After clicking on the little down arrow for localization dragging any of the textblock widgets (that are not set to the default text) will result in all of the text blocks (that are not set to the d ...
The description for Horizon Falloff is misspelled, it says 'Horitzon' instead of 'Horizon'. Edit MattK: This is a content issue because this is a blueprint data variable. ...
DrawScale = Landscape->GetRootComponent()->GetRelativeScale3D(); ↓ DrawScale = Landscape->GetActorScale3D(); Changing as above will solve the problem. Output log displays this warning: LogPhysic ...
Generated from CrashReporter ...