When moving nodes in materials and blueprints using the undo option doesn't undo the movements made by the arrow keys. This issue affects anything that uses nodes on an event graph. ...
When using On Url Changed event on mobile devices, the event does not appear to fire as expected. Tested on iphone 5 As a note: The function GetUrl appears to be similarly affected. ...
colored text+Link to screencast of repro steps: + [Link Removed] -May take some clicking around even between windows -Will not save after this -Does not affect 4.16 ...
In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called Install_UE4Game-armv7-es2.bat. This also affects the Uninstall_*.bat ...
Unexpected behaviour with meshes scaled via BP and exported via .fbx (.obj looks to function as expected) Confirmed in 4.22 Main CL 4648854 ...
You cannot change the intensity by just adding/changing numbers. You have to completely retype the entire value. Found in 4.21 CL# 4613538 and 4.22 CL# 4681912 ...
'Set from Euler (Quat)' and 'Set Components (Quat)' BP nodes have no output. These nodes are new in 4.22 Confirmed in MAIN @ CL 5423420 ...
Pixels seem to stop updating in the path tracer when a camera stops moving in sequence. Old color values from objects that have moved seem to still affect pixels they should not. ...
FaceARSample is crashing as soon as it is opened on iOS. Tested on a iPhoneXS 12.4. Regression: Yes I was able to get FaceARSample on the same device the previous release 4.22. ...
It seems like setting Custom Time Dilation on the Player Camera Manager does not affect the amount of time it takes to blend between cameras with Set View Target With Blend. ...