When scaling the mesh the world aligned alpha projected onto the mesh doesn't adjust or change according to the surface of the mesh. It appears that scale is locked in object space so an object with ...
Node Comments don't appear until the node is scrolled over after it is entered This is a Regression. It was working in 4.13.2 but broken in 4.14. User Description: BP node comments hidden until m ...
The scale of the component does not reach negative values like the instance of the object. However, the user is able to enter a negative number and the object correctly reflects that entered number. ...
Text block widgets that are copy and pasted do not retain the same name as the copied widget in the hierarchy. ...
When a material's Custom node contains a tab character, copying/duplicating the node will corrupt the code in the node. ...
With Update Rate Optmizations enabled, animations will sometimes update more quickly than whatever the Frame Skip Map is set. ...
When an animation is skipping frames, interpolation will not occur if the Max Evaluation Rate is set to the same number as the number of frames being skipped (or 1 frame higher). The Eval Rate will ...
Request for 'Switch on Int' nodes to throw a warning or auto refresh if an execute pin is removed. For example: If the 0 pin is deleted, users may not realize the pins will reset back to (0,1,2,3,e ...
A licensee is experiencing odd behavior when using custom code to call a loading movie when opening/loading a level. The licensee has implemented a loading movie to play when calling a map to open ...
When a postprocess material utilizing custom is used on IOS it will output different values than windows desktop and Android. Note For this to occur the material needs the blendable location to be ...