Widget text fields to not remain highlighted after making changes

UE - Editor - UI Systems - Mar 6, 2019

When making changes to the properties of widgets in the details panel, the text fields to not remain highlighted. This functionality appears present in other areas of the engine. Such as when dealin ...

Widgets stick out from letterboxed player screen on 4.25

UE - Editor - UI Systems - Sep 28, 2020

Note:   Clipping on letterboxed player screen works fine on 4.24.   This issue was brought in by CL#10541213. Here's a workaround TSharedPtr<SGameLayerManager::FPlayerLayer> SGameLayerManager::Fin ...

Sequencer track appears to skip the first frame on an animation in UMG

UE - Anim - Sequencer - Jun 17, 2019

A sequence created in UMG appears to skip/ignore the first frame. If an event is set to fire off on the first frame of the sequence it will not fire. ...

Material Parameter Collection does not correctly render in Widget BP

UE - Editor - UI Systems - Feb 23, 2015

If a Material Parameter Collection with a Scalar Parameter is used within a material and that material is called within a widget the scalar parameter will render with a 0 value, even when set to ano ...

Cannot assign a MediaTexture asset to a Brush -> Image in Widget Blueprint

UE - Virtual Production - Media - May 23, 2023

Can't assign Media Texture assets to the Brush->Image property in Images on Widget Blueprints. This workflow is explicitly mentioned as a step in these docs, so if this is no longer the correct meth ...

Widget Components Add Thin Black Outlines to Images

UE - Editor - UI Systems - Dec 13, 2019

When a slate element that uses a png with a transparency the edges have a black outline. When the Widget3DPassThrough material is applied to the widget the effect is lessened, but is the outline sti ...

Editor becomes unresponsive while Compiling with Save on Success of a Widget Blueprint that contains a Breakpoint in Pre Construct

UE - Gameplay - Blueprint - Aug 2, 2023

This is not a regression. Tested in //UE5/Release-5.2 CL26001984 Editor becomes unresponsive after compiling with save on success a widget blueprint that has logic flagged with a breakpoint within ...

Keyboard IME input appears to be disabled for Web browser widget

Portal - May 23, 2019

When using the Web Browser Widget, IME is disabled and you can not input non roman characters (Japanese used for this test). ...

Blueprint "Replace Variable with..." option doesn't show Input Parameters as an option

UE - Framework - Blueprint - Oct 18, 2024

This appears to be an oversight with input parameters. UEdGraphSchema_K2::GetReplaceVariableMenu should also search the list of input parameters when finding matching replacements. ...

Web Browsers widget components stop accepting input when toggling visibility with a delay if there is more than 5 browsers

UE - Editor - UI Systems - UMG - Dec 5, 2022

This is not a regression. Tested in //UE5/Release-5.0 CL20979098 Web Browsers widget components stop accepting input when toggling visibility with a delay if there is more than 5 browsers. This onl ...