Found while I was fixing up other content, that Behavior Tree assets are being marked dirty by just opening them into sub editor. ...
Player is unable to break out of the truck using the AppleTV remote or the Bluetooth gamepad This is a regression from 4.14 ...
Projects packaged for Android using Vulkan are crashing on S7 Mali devices. This is not happening in 4.14. ...
Moving or renaming a file in the editor erases its perforce history. It should execute a move not a delete + add to fix this ...
Hot reload iteration times have been crippled ever since CL# 3332960, which was a fix for [Link Removed]. ...
[Image Removed] [Image Removed] [Image Removed] if strip with -x option, it will fix this issue. ...
This ticket is to add the safe workaround for 4.23.1, with a more optimal fix coming in 4.24. ...
There is no way to control the player after creating a new top down project (blueprint or code). This should be fixed by [Link Removed] ...
This does not happen with UE4.22. Maybe related to CL#7462096 and CL#7476283. These are fixes for [Link Removed]. ...
UserDefinedEnum variables in UserDefinedStructs aren't properly updated when the enumerations are reordered. FEnumEditorUtils::BroadcastChanges fixes up Blueprints but not UserDefinedStructs. ...