Mouse and touch support seems to become unresponsive when the editor is running on a 4K panel. Certain play modes will allow click events to work while others do not when running on a 3840x2160 disp ...
QAGameAdd SK_MannequinCreate a level sequence, add SK_Mannequin, add ThirdPersonWalk_RootMotionStep to the end of that first animation and add Crouch_Walk_Lt_Rifle_Ironsights RESULT: There's root mot ...
This appears to be a regression as the issue does not occur in 4.17. When setting the windows scaling to anything greater than 100% the tile map selector from Paper2D is off. Clicking on the tile ...
When using a dedicated server in the editor it crashes after running a few seconds ...
When re-importing a wave file, the audio data does not change. ...
Setting a code project to use CLion as the source code accessor does not appear to work successfully. ...
There is an issue occuring where TransformVector node break compilation material instance but primary material is successfully compiled. When using a custom node to set the value this node intends t ...
When a game is built using test configuration, Scenecapture2d with lighting off fails to capture Instance Static Mesh. This does not happen in PIE or standalone. ...
Blueprint compile is crashing in a BP with a large number of macros ...
Opening the maps from the Soul: City asset pack on Linux causes a crash. This seems to be rendering related. It was originally reported as a Vulkan specific issue but we've reproduced it without Vul ...