Alternatively use BP_ParentClassIsMissingType in QAGame ...
The CanLaunchURL() function seems like it would check the provided URL to make sure it is valid. The comment for the function in GenericPlatformProcess.h appears to imply that this is what the funct ...
UI appears to support EventDispatcher reordering, however reordering does not occur. ...
RAM usage continually increases when debugger is active https://answers.unrealengine.com/questions/784443/ue-4191-memory-leak-while-using-blueprint-debugger.html ...
The Spawned AnimBP variable is not changed during the second play. When changing Spawned AnimBP variables from Sequencer Track, the first change works correct. Second time, It can not be changed co ...
A user has reported that adding a Parent call to an inherited multicast function causes the event to be called twice if it is executed on a client. Regression?: No This occurred in 4.20 Link to te ...
See attached image., the selected sphere is using HQ reflections. HQ reflection code does not look for sky captures. Note that the sky capture does not require the parallax correction code. ...
I have attached a project to reproduce. [Link Removed] The problem is that if there are multiple emitters It seems to reproduce when all Emitter is Disable. It works well if there is one Enable. [ ...
We use the NumNonClothing section number to iterate in the sections, this is an error if the cloth sections are not at the end of the sections array. See the following picture of a search on NumNonC ...
When searching for the "Timespan / float" the Context Sensitive search returns "Timespan * float". Found in 4.22.3 CL#7053642 Reproduced in 4.23.0 CL#8386587, 4.24.0 Main CL#8671808 ...