Opening Color Picker Windows crashes editor with Assertion Failed: IsOutsideRenderPass() in VulkanCommandBuffer.cpp Did not reproduce on Nvidia Linux Similar to: [Link Removed] but distinct from i ...
This is a regression that was introduced by the fix for [Link Removed]. As a result, we can potentially hit an assert in a cooked, nativized build during async load of a non-nativized Blueprint CDO ...
At SubversionSourceControlUtils.cpp line 262, it should be using FileCount instead of FileIndex. ...
The alignas keyword is not usable with a USTRUCT. It can be used with a normal struct. ...
For landscapes, both the simple and complex collision are used when simulated against. ...
Investigate if we can avoid re-sending properties using COND_InitialOnly when being woken from dormancy. See: https://udn.unrealengine.com/questions/463660/dormant-actors-replicate-properties-set-t ...
LDR does not appear to be preserved when using media textures in widgets. ...
Placing a FunctionalTest Blueprint into a level that contains a landscape component and a sub-level that also contains a landscape component results in a crash when PIE is started. This only occurs ...
Maybe an issue with the file as eDrawings cannot open it. ...