Array inputs in Custom Events cause a compiler "note". On compile, "NOTE" is added to the node, and this appears in the Compiler Results: "Info No value will be returned by reference. Parameter 'Lis ...
Map Check message log gets spammed with External Reference warnings when a project is converted to 4.9 from a previous engine version. These warnings don't seem to actually do anything to projects o ...
Trying to create/open projects in the current github master branch will quietly fail at 94% with no crash error or logs.UE4Editor-Core.dll!rml::internal::Block::findObjectSize() UE4Editor-Core.dll! ...
In 4.8.3, open asset would allow you to type the beginning on an actor name, then press the down key and select it. In 4.9 p4, it takes an extra down key press to get to the list; Upon first down a ...
Setting any of the numpad keys to an input command does not execute the command on Linux. ...
When launching on to a device with a touch screen the Slider widget and the check box widget do not appear to respond to touch inputs. Note: Samsung Galaxy note was used for this test ...
The "Get Soft Bounds" node returns bogus numbers instead of just all 0's if the VRMonitor is not running. Found on UE4-Releases 4.9: CL-2673023 ...
Spawn Actor from Class does not accept new values to exposed variables that are altered upon spawn. ...
Using the wiki documentation to setup a Dynamic Delegate in code gives compile errors that the DelegateName doesn't exist. Adding the open/close braces ("[" and "]") give a different compile error ...
NOTE: This is likely a known issue, but I could not find an existing bug for tracking Auto Align Floor to Mesh causes floor to align well below the mesh. Causes the mesh to float I've tried with ...