Two licensees are reporting visible landscape corruption when opening their level in the editor, which goes away after various actions - opening the landscape editor or building geometry. PIE / game ...
There are some rather large differences between Freetype and Photoshop's rendering of the Fira font. You need to set your image in Photoshop to be 96 DPI. The newer version of Freetype appears to ...
Add option to convert Procedural Mesh Component should contain the option to convert a generated mesh into a Static Mesh so users can use it through the Content Browser and use the LOD system. ...
Duplicating a Timeline from the MyBlueprint tab (instead of duplicating it in the Graph) creates a Timeline variable with no actual Timeline to edit. It is only possible to Set or Get this variable. ...
When mousing over the Enable Metal / High - end mobile rendering preview box, return summary is Enables Environment Queries editor. ...
(see udn link) GetUserFocusedWidget can crash when a player disconnects their controller as the index into the array goes out of bounds. HasUserFocus, HasUserFocusedDescendants may also have simila ...
A crash is occurring in this users project when you open one of the Room Blueprints in the users project. Unable to recreate unless using the users project. Crash Reporter: [Link Removed][Link Re ...
More clarity for error when spawnables reference level actors I believe this error is expected as spawnables shouldn't reference level actors, but if not, we can convert this to a bug to resolve th ...
You cannot access the Make MaterialSpriteElement Struc since 4.6 when pulling off a Material Billboard Component Set Array Elem setup. In 4.5[Image Removed] In 4.7.5[Image Removed] also reproduce ...
Changes in Scale are not replicated on the Client through RPCs. Location and Rotation are replicated as expected. Reproduced in 4.7.6 binary and Main (//depot/UE4/Promotable-CL-2522625) ...