[CrashReport] UE4Editor_SlateCore!IsResourceObjectValid() [drawelements.cpp:23]

Tools - Aug 2, 2018

No user comments in crash group 18 FSlateShaderResourceManager* FSlateDataPayload::ResourceManager; 19 20 static bool IsResourceObjectValid(UObject*& InObject) 21 ...

Reflection Captures Show Static Lights With "Actor hidden in Game" Enabled

UE - Graphics Features - Aug 2, 2018

Reflection Captures show static lights with "Actor hidden in Game" checked.  Found in 4.19 CL# 4033788, 4.20 CL# 4233996, 4.21 CL# 4247867 ...

Flickering Meshes after removing HISM instances

UE - Graphics Features - Aug 2, 2018

Removing HISMs in a packaged project causes meshes to remain and flicker in a packaged project. (Inclusive Nativization is enabled in test project, but issue occurs with nativization disabled as we ...

Swapping between Multiple Cloth Skeletal Meshes and Animation Classes in a Character Blueprint causes the Engine to crash

UE - Simulation - Physics - Aug 2, 2018

When changing Cloth Skeletal Meshes and Animation Blueprints on a Character it will cause the Engine to crash during PIE. This is a regression from 4.19.2 (CL-4033788) as it was working as expected ...

Postprocess Outline material does not work

UE - Graphics Features - Aug 1, 2018

The PostProcess Outline Material doesn't render properly. Broken in 4.20.1 (CL - 4239966) and 4.21 (CL - 4245542) Working in 4.19.2 (CL - 4033788) ...

Light Propagation Volumes Not Affected by Emissive Area Light

UE - Graphics Features - Aug 1, 2018

The light propagation volume is not affected by a material with emissive area light enabled. Found in 4.19 CL# 4033788, 4.20 CL# 4233996, 4.21 CL# 4246589 ...

Cursor reappears in the wrong location after capture

UE - Editor - UI Systems - Slate - Aug 1, 2018

Cursor reappears at wrong location after capture when "Use Mouse for Touch" and "Hide Cursor During Capture" Broken in 4.20.1 (CL - 4239966), and 4.21 (CL - 42455242) Working in 4.19.2 (CL - 40337 ...

Crash importing SOLIDWORKS model

UE - Editor - Content Pipeline - Datasmith - Importer - Aug 1, 2018

Android mic stops capturing audio after 2nd load of app

UE - Audio - Aug 1, 2018

The Android app stops capturing audio on the second loading. Tested in 4.19.2 (CL - 4033788), 4.20.1 (CL - 4239966), 4.21 (CL - 4243265) ...

Scrollbox widget moves much slower when using a gamepad

UE - Editor - UI Systems - Aug 1, 2018

Using the gamepad to scroll a scrollbox causes the scrolling to move slower. Tested in 4.18.3(CL - 3832480), 4.19.2 (CL - 4033788), 4.20.1 (CL -  4233996), 4.21 (CL  - 4245542) ...