The vive trackpad inputs all read as the same input. Found in 4.24.1 Reproduced in 4.25 Main ...
Found on: //UE4/Dev-VR CL-2967563 Sometimes (3/5), when exiting -game -vr with the OSVR running, UE4 will crash. ...
The Editor does not support undo after making changes Inline edit properties. Working in 4.18.3 Broken in 4.19.2 Tested in 4.18.3(3832480), 4.19.2(CL - 4033788), 4.20(CL - 4181430) , 4.21(C ...
Unable to bind float variables to certain properties in Widget elements. You are able to bind Structure floats if needed as a workaround. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#183 ...
Vector addition wildcard does not cast from integer to float (double-precision) when split apart vector pin is utilized. You can also utilize a Vector2D to get the same results. Repro Rate: 3/3 Te ...
Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. It's only through the Details panel that this happens; Geometry Collection visibility can ...
I uploaded a test project. The issue can be reproduced at Iphone8(IOS 11) and Iphone6s(IOS 10.3.2). ...
If you specify a Level Sequence of "TakeRecorder_Skeletal" in step 3, there will be only one animation created. The licensee wants this to be the same behavior. ...
Cannot "hit" character in example 1.2 of the PhysicalAnimation map in Content Examples Does not occur in 4.8.3 ...
Anchor text can be scaled via the scale box. The scaling for the anchors of widget can be affect if placed in a scale box ...