Since JCenter is already obsolete, we will get an error when we try to use JCenter( e.g. project using Facebook SDK for Android). This issue can be solved by adding mavenCentral() to the repositor ...
Changing the view mode to Shader Complexity while in Android ES 3.1 preview render will show a black and grey checkerboard in the viewport. This does not happen in UE 4.27 ...
This is a regression. Separate Translucency causes crash with iOS and Android Vulkan preview. ...
When using the provided UI to test the skeletal mesh morph, it doesn't work while using Metal Desktop Renderer. It works as expected when Metal Mobile Renderer is enabled instead. Working on repro ...
When having Metal Desktop Renderer ON, the project renders incorrectly and shows a coloring/lighting issue on the character's reflection. ...