When using a masked material the overdraw displays differently for foliage meshes. To test this I created different examples to look at and test. On the far right in the attached project I have a ...
User report: HISMCs are currently broken in master. They always show the lowest LOD available for a mesh, so if you have a HISMC with a tree mesh set, you would always see the billboard of the tree ...
Rotating a foliage actor does not re-apply changes to navmesh. ...
When changing the static meshes of a Foliage instance by swapping the mesh or changing the scale (build settings) of the mesh, the bounds for the mesh do not appear to update to use the new bounds. ...
Watching GIF displayed in test case, the shadows disappear with the meshes. ...
I found with a high density of foliage instances, you're able to erase some of them even when Erase Density is set to 1.0 ...
Get Instances Overlapping Box node does not recognize instanced meshes overlapping the box. The bounds of the box make no difference, nor does having the box test for instances within the same bluep ...
When exporting Foliage instances to FBX the FBX will not contain any of the foliage instances, but will include any other static or movable geometry. This is a regression. This worked in 4.11.2 but ...
Currently there is no way to set painted Foliage instances of an actor be able to use lighting channels even though these can be set to movable in their properties. Since Instanced and Hierarchica ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Fatal error: [Link Removed] [Line: ...