When changing levels in VR preview it appears to freeze for 30 seconds. This does not happen the first time VR preview is used during the editor session. However, after using VR preview once and cha ...
Stereo layers persist in the HMD after VR Preview is closed. This persists through opening other maps and using VR Preview in those maps. StreamChangelistOccurs?//UE4/Main4305553Yes//UE4/Main429899 ...
The scale for the VR editor does not return to 1:1 after teleporting as stated in the documentation. The scale remains the same after teleportation. Docs link: https://docs.unrealengine.com/latest ...
Debug Canvas Layer blurry on mobile. ...
VR Preview Window is the wrong resolution, just showing the top left portion of the entire view. Somewhat similar symptoms to -[Link Removed]-, not exactly the same though. This issue has not be ...
DrawDebugString does not render at set location in VR Other debug helpers rendering as expected Engine/Source/Runtime/Engine/Private/DrawDebugHelpers.cpp DrawDebugString looks to be the only fu ...
Using the shot console command or the RequestScreenshot function to take a screenshot in Gear VR causes the app to crash. This was tested on Android-19, ETC-1 configuration, with both Developer Mode ...
Found on: //UE4/Dev-VR CL-2967563 Sometimes (3/5), when exiting -game -vr with the OSVR running, UE4 will crash. ...
The Editors VR mode is not being localized to different languages correctly. I chatted with LaurenR and this SHOULD be happening due to the VR mode using Ftext, but it isn't. I have included screen ...
Packaged VR Projects and VR Previews change the LOD at a closer distance than in editor. ...