Geometry Material Alignment not functioning in 4.8

Tools - Jun 15, 2015

Material Alignment on BSPs are not functioning in 4.8.0 Release. This is a regression from 4.7.6. The issue does appear to be fixed and functional in 4.9 (Promotable-CL-2581018) ...

LIVE: Beam Particle Systems distort if camera is placed along the tangent's axis

UE - Graphics Features - Nov 5, 2014

A Beam Particle System that uses a tangent in its source and target setup will distort if viewed from along the tangent's axis. (See attached Picture) This hold true for all 3 axis . ...

GameMode::StartNewPlayer calls RestartPlayer() without checking PlayerCanRestart()

UE - Gameplay - Nov 11, 2015

Bug report from UDN thread. https://udn.unrealengine.com/questions/266937/gamemodestartnewplayer-calls-restartplayer-without.html#answer-268579 His point seems sound, we should fix it. ...

Packaged Vehicle and Vehicle advanced templates crash when opened on tvOS and iOS

Tools - Oct 6, 2016

This occurs for both Code and BP Vehicle and VehicleAdvanced projects tested in both DebugGame and Development packaging configurations Devices: tvOS 10.0 iPhone6S+_6241 OS: 9.3.5 ...

Unable to use AppleTV Remote to move character on tvOS

UE - Platform - Mobile - Jan 23, 2017

I can still control the character normally with a Bluetooth connected gamepad. This is a regression from 4.14.3 Could possibly be related to https://jira.it.epicgames.net/browse/UE-40740 ...

Set Anim Instance Class no longer works with Wheeled Vehicle Pawns

OLD - Anim - Jan 24, 2017

Set Anim Instance Class no longer works with Wheeled Vehicle Pawns Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) ...

Logstreaming warning when opening the editor: "LogStreaming:Warning: Failed to read file 'Common/RoundedSelection_16x.png' error."

UE - Editor - UI Systems - Slate - Jan 26, 2017

Encountered a warning opening the Editor: LogStreaming:Warning: Failed to read file 'Common/RoundedSelection_16x.png' error. This error is not present in the current Live 4.14.3 Binary. ...

Morph targets aren't imported with Import Animations Disabled

Tools - Mar 20, 2017

Morph targets don't appear on initial import of fbx with Import Animations Disabled Regression: YES Worked: 3249277 (4.14.3) Broken: 3299760 (4.15.0) ...

Cannot call blueprint events on CDO

UE - Gameplay - Blueprint - Jun 27, 2017

Attempting to call a blueprint event on a CDO object causes the editor to crash. Regression: Yes- Repro steps did not crash editor in binary 4.15.3 (CL 3450819) ...

Missing some UBX collisions after imported from FBX

Tools - May 15, 2018

If move those UBX collision closer to the visual mesh, it kind could fix the problem, but still wondering if it's a bug or limitation; what's the reason behind it and how artist could avoid those pr ...