Cannot save actor after actor component modification. The user gets the error Graph is linked to private object(s) in an external package ...
The licensee already investigated this a little. The problem appears to be that UKismetNodeHelperLibrary::GetValidValue should be calling IsValidEnumValueOrBitfield as opposed to IsValidEnumValue. ...
Increment and decrement nodes return the incorrect value User Description: Getting the result of the Increment Macro seems to be incrementing the variable twice. Very confusing. Is this normal? ...
Landscape Layers created in 4.22+ revert to default material in Mobile Preview. Confirmed in MAIN at CL 9730599 ...
Regression: Tested in UE5/Release-5.0, and the issue is reproduceable. This issue appears to occur when the SkySphere is deleted from the level, as leaving the SkySphere in the level causes the Vol ...
Distance Field shadows are culled for larger meshes at certain angles of the cameras view position. Map with reproduced setup is attached. ...
Landscape layer blend nodes do not properly update input pins when layer pins are changed from alpha/weight blends to a height blend if the pins are populated during the change. ...
Following the directions on the wiki for cross compiling on Linux ([Link Removed]) fails when trying to package the project. ...
When setting a custom meta data class in an Animation Montage, the class set is not saved when the editor is closed / reopened. ...
Returning to home screen with message box displayed prevents the message box from being closed upon returning to the game ...