Fractured Geometry Collection triggers a crash when colliding with an Animation Blueprint with a Rigidbody Node

UE - Simulation - Physics - Character - Sep 25, 2023

This is not a regression. Tested in //UE5/Release-5.2 CL26001984 The editor crashes when a physics asset of an animation with rigid body collides with geometry collection. ...

Cloth painting - Camera movements are broken once leaving the painting tool.

UE - Simulation - Physics - Character - Aug 29, 2023

Possibly a regression, but I could reproduce this issue as far as 5.2, so unsure when it started. The issue seems to be that the cloth painting tool lock the camera movements during painting, but d ...

Chaos Cloth Self Collisions Spatial is slow when Tris are much smaller than thickness

UE - Simulation - Physics - Character - Apr 21, 2023

This came via a UDN. Very small triangles can generate very small lods, which make query time really slow if your self collision thickness is significantly larger. You will do X^3 checks per query ...

Crash during cloth initializations while the debug materials are being loaded.

UE - Simulation - Physics - Character - Feb 15, 2023

The FGCObject::AddReferencedObjects() can be called during the LoadObject for the cloth debug materials, while the material object pointers are not yet initiliazed, causing the editor to crash. ...

Cloth collisions thickness doesn't scale with the character.

UE - Simulation - Physics - Character - Jan 10, 2023

Character's clothes bubble up as their scale goes down due to the collision thickness not being correctly scaled. ...

The cloth wrap deformer doesn't scale the mapping influence distances when the character is scaled

UE - Simulation - Physics - Character - Jan 10, 2023

The PositionBaryCoordsAndDist, NormalBaryCoordsAndDist, and TangentBaryCoordsAndDist data that all contain the vertex distance information to the simulated triangle in the cloth shader doesn't scale ...

Cloth simulation breaking after scaling > 10

UE - Simulation - Physics - Character - Jan 4, 2023

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. Simulation appears to work fine when scaled by 10, but any higher and it starts to mis ...

Physics Velocity updating for Character objects, even with Teleporting enabled

UE - Simulation - Physics - Character - Nov 28, 2022

Reproduced 3/3 times. Issue does not occur in //UE4/Release-4.27, so Confirmed Regression. ...

Rigidbody world space simulation overwrites scaling of the skeletal mesh

UE - Simulation - Physics - Character - Nov 14, 2022

Reproduced 3/3 times. Issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Not a Regression. ...